Click the flag to generate a random pattern. Hover in the upper-left corner to adjust blur radius. Using the Turbowarp link is highly recommended, due to the time it takes scratch to render the screen.
Turbowarp Link for less lag: https://www.turbowarp.org/495361903/?hqpen The system generates a 72*96 array of random values from 0-100. When on blur radius 0, these are the exact values generated. The blur algorithm finds the average of all the values in a surrounding square around the target cell. If anyone can make this into a terrain generator, that would be so cool. Please remix (or copy-paste code).