Please scroll to read the last part of this explanation. 【How to play】 First, click the green flag. 3 minutes shooting game. Press "s"key to start the game. Press "←" or "→" key to move, and press space key to shoot. When you shoot bats, you get score.
1. I'm starting to create a game titled “Shooting Game”. It has 3 stages – “Game starts” stage, “Playing Game” stage, and “Game over” stage. A player controls a rocket, and shoots flying bats, then gets a point. 2. First, a user needs to click the green flag to reset the game. “Game start” stage will show. Next, press “s” key to start the game, “Playing games” stage will show. After 3 minutes, “Playing games” stage changes “Game over” stage automatically, and a dinosaurs says player's score. 3. While the game continues 3 minutes, a user needs to control a rocket using left and right arrow keys, and shoots flying bats, and gets points. 4. I think about breaking my project into a series of simple steps. My FIRST three things that I would make work are as follows. First, I imagine roles or functions of each sprite. Second, I have decided how to use each stage. And last, I construct each sprites' script. 5. My LAST three things I would want to implement in my project are as follows. First, I debug each part of the script. Second, I test playing the game several times. And last, I check up explanations and sprites' movements.