So, uh, if you like confusing things, this is the project for you. If you are very confused about what's going on, I have two things to tell you: 1 - My job is a success, and 2 - You probably aren't alone. The point of this is to defy the laws of space, because things might be where they shouldn't. This is called Non-Euclidean geometry. Non-Euclidean geometry is something that curves the way reality works, and will completely fool your rubbery brain. Wait, are brains made of rubber? Eh, who knows? Well, I know it's an organ that I don't have. Seriously, I'm just two dots and a rectangle. Nothing more. Examples of non-euclidean geometry - a house that's bigger on the inside, but smaller on the outside. Use cursor keys or WASD to move. If you want to spoil the secret on how this works, press O to toggle the overlay. Without the overlay you will be able to see how everything works. With it, things get way more confusing. This is just something to explore, by the way. Eventually, I will create a speedrun version to see who can do this the fastest. Hope you enjoy this brain-cell deep frying project! I actually tried to create a project like this, but it wasn't a good project, so I deleted it and tried again.