Round one of enemy sprites! Here is what I would like the enemies to do: (Left to right, up to down. Or look inside for the names.) Spike-ball: roll along terrain. cannot be defeated. Sentry: walk along terrain and fall off edges. Air Sentry: fly back and forth. Armored Ghost: stay in place and attack when he sees Teddy. Break apart when defeated. Laser-trap: stay in place and create a vertical or horizontal barrier, depending on the stage. cannot be defeated. Cannon: stay in place and fire at regular intervals. cannot be defeated. Zippy: teleport in, fire a projectile, and teleport out. Speedy: stay in place and when he sees Teddy, stop or slow time, depending on the stage.