The Amazing World Of Gumball Game, On Scratch, the most detailed and enjoyable TAWOG project! Instructions: You are Gumball, the main character of this show. You can make him walk, interact with other characters and discover specialities within the project. Note: There is an instruction log at the bottom left of the screen. Walk: Arrow left - move to the left Arrow right - move to the right Arrow up - move upward Arrow down - move downward Note: There are restrictions between x and y position areas in certain rooms. Talk: Touch any character in the project and press Q. Then an optional guidance will pop up saying 1, 2 or Q. Simply select a dialogue by pressing the number keys. If not, press Q and gumball will leave the conversation. Characters: Living room - Anais, Richard Kitchen - Nicole Kids' Bedroom - Darwin Elmore Junior High - Penny, Alan, Carrie Other interactions: To enter and exit rooms, press E when indicated by the instruction log. From the living room, you can enter three rooms. If you want to access the bedroom or outside, face the direction of the area when you reach the front door. When you chat with Nicole, key number 2 will lead you to the backyard and arrange a special meeting. There are more characters to be seen in the backyard meeting, so be sure to check it out! When in the meeting, Gumball will not be moving until the meeting completes, which is just a minute. When you go outside, two cars will be parked on each side of the x position. And if you wait for some seconds, a car on each road lane will pass by. Cartax will be parked on the right. When you get too close to the moving cars, they will stop and honk then wait until you move. You can drive Cartax if you move to the left side of it (as seen by the camera) and simply press E. But watch out for those moving cars. If you press E when you are at the right side of Cartax, it won't work when it is parked right near the houses, so be careful. Drive: E - Enter/exit car P - Enable/release handbrake H - Horn A - Accelerate D - Decelerate W - Move right (up on camera) S - Move left (down on camera) When you drive the car, the fuel amount will be shown above on the screen. When it reaches 0, you won't be able to drive it and it will refill automatically in 60 seconds (a minute). The handbrake mode will also be shown when you're in the car. Note: You can only drive in one direction, which is left. Here are the scenes that are used while driving. Extra locations: Outside the house Elmore Junior High Street of Joyful Burger After the street, you will return to outside the house. Note: You can only go to a different location outside by using Cartax. At the school, a variable of choice switching to the three characters; Penny, Alan and Carrie will be chosen randomly. They can greet you (Gumball) if you touch them. You can also make Gumball eat in the Joyful Burger shop. He will enter, then after a few seconds come back out. Allowance: For the backyard meeting and the Joyful Burger visit, once you have done any one of them, you won't be allowed to do any more until a minute after. Note: There isn't any traffic at the school scene. Note: You start the project in the living room. Enjoy this project!
Credit to Cartoon Network for The Amazing World Of Gumball.