hi hi ! welcome to part one of brisa's full profile, where we'll be talking about her combat skills !! as you can see from the art in the project, she's a bow user (the weapon i painted over is the upcoming bow elegy for the end, which i really want to illustrate brisa with lol) ⵈ ⵈ ⵈ ⵈ ⵈ ⵈ ⵈ ⵈ ⵈ ⵈ ⵈ ⵈ ⵈ ⵈ ⵈ ⵈ ⵈ ⵈ ⵈ ⵈ ⵈ ⵈ ⵈ ⵈ normal attack ⇢ wind-guided breeze ✧ perform up to 5 consecutive shots from a bow ✧ charged attack ⇢ performs a more precise shot with increased dmg. while aiming, brisa summons her free-spirited energy and shoots forth a sphere of compact wind energy, dealing anemo dmg to enemies. ✧ plunging attack ⇢ fires off a shower of arrows in midair before falling and striking the ground, dealing aoe dmg upon impact elemental skill ⇢ blessings brought from the breeze ✧ for every shot brisa fires within a normal/charged/plunging attack, each party member will be healed by 15% (normal), 50% (charged), and 70% (plunging) of their health respectively for 30s. brisa will also summon a mist shield during the duration of the attack, concealing the character within and dealing anemo dmg to enemies that come in contact alternate sprint ⇢ flight of the gales ✧ consumes stamina to sprint rapidly across "airsteps" ✧ when under the effect of flight of the gales, brisa's stamina consumption will be lessened by 15% elemental burst ⇢ spiral arrow hail ✧ creates a stairway to the heavens and shoots a continuous hail of arrows at the top, dealing aoe anemo dmg, and creates a barrier of the wind, similar to that of the mist shield, but in a deadlier form, sealing enemies inside the aoe and deeming them highly vulnerable to her attacks ✧ stairway to the heavens ⇢ uses stamina to increase the momentum of airstepping when climbing its stairs, causing the attack to be timed quicker and much faster ✧ barrier of the wind ⇢ the amount of enemies trapped inside the barrier is the amount of arrows fired to each enemy each second (ex. 5 enemies = 5 shots per second) any enemy forced outside of the barrier will be repelled from it. when neared, it will deal anemo dmg, similar to the mist shield passive skill 1 ⇢ whirling impact ✧ plunging attacks for wind-guided breeze will deal anemo aoe dmg passive skill 2 ⇢ lasting perseverance ✧ after a party member’s turn of healing for blessings from the mists is completed, the skill’s mist shield will surround the character for 10s more, granting longer protection in between attacks. the fewer the characters being healed, the longer the duration, and vice versa (maximum of 15s and minimum of 5s) passive skill 3 ⇢ windborne strength when a perfect cooking is achieved on a dish with stamina-related effects, there is a 12% chance to obtain double the product ⵈ ⵈ ⵈ ⵈ ⵈ ⵈ ⵈ ⵈ ⵈ ⵈ ⵈ ⵈ ⵈ ⵈ ⵈ ⵈ ⵈ ⵈ ⵈ ⵈ ⵈ ⵈ ⵈ ⵈ voicelines: added to party 1: “a new discovery?” added to party 2: “that’s my cue!” added to party 3: “this is my calling.” elemental skill 1: “aegis of mist!” elemental skill 2: “this’ll hurt!” elemental skill 3: “clear a path!” elemental burst 1: “i call upon the wind!” elemental burst 2: “arrows, incoming!” elemental burst 3: “let my prayers be answered.” sprinting 1: “on to our next destination!” sprinting 1: “gone with the wind!” damage 1: “ack! i wasn’t being careful there…” (hurt) damage 2: “must… stay alert.” (knockback) damage 3: “was that... my weakest point?” (knockback) knocked out 1: “promises can’t be… broken.” knocked out 2: “if i could only !!... remember." knocked out 3: “may the winds.. receive me." ⵈ ⵈ ⵈ ⵈ ⵈ ⵈ ⵈ ⵈ ⵈ ⵈ ⵈ ⵈ ⵈ ⵈ ⵈ ⵈ ⵈ ⵈ ⵈ ⵈ ⵈ ⵈ ⵈ ⵈ all coding and art by me elegy of the end is from genshin impact's 1.4 update music is the dragonspine bgm ballads of breeze ver ⵈ ⵈ ⵈ ⵈ ⵈ ⵈ ⵈ ⵈ ⵈ ⵈ ⵈ ⵈ ⵈ ⵈ ⵈ ⵈ ⵈ ⵈ ⵈ ⵈ ⵈ ⵈ ⵈ ⵈ part 2 ⇢ ⵈ ⵈ ⵈ ⵈ ⵈ ⵈ ⵈ ⵈ ⵈ ⵈ ⵈ ⵈ ⵈ ⵈ ⵈ ⵈ ⵈ ⵈ ⵈ ⵈ ⵈ ⵈ ⵈ ⵈ the heart is an arrow. it demands aim to land true. - inej ghafa, six of crows
well that was a long one should i roll for elegy of the end /j i use no bow characters on my team because,,, :sparkles: m o b i l e :sparkles: edit: i use fischl and diona now