https://turbowarp.org/498499849/fullscreen?interpolate&hqpen Tris: 500 Faces: 500 (duh) Verts: 318 Edges: 755 How to get the real OBJ file: 1) Show the list "OBJ File" 2) Right click on it and select "Export" 3) Rename the exported file from "OBJ File.txt" to "OBJ File.obj". If asked, select to replace the file extension rather than keep the previous one. You will now have the OBJ file of the skull, which you can open in applications (such as Blender, XCode, you get the point etc.) Symmetric along the X-axis. Model created using Blender, coordinates extracted using my Scratch project.