Arrow keys to move, z to interact, space to attack, 1-8 to use skills, p to refresh, t to show other player names. If you encountered any bugs inside the game, press p to refresh the engine. The version is reverted to v0.7 because of poor cloud variable efficiency.
v0.2 fixed NPC routine not working after offscreen and interaction applied can work properly. v0.3 added camera following player. v0.4 added tile baking and basic text system. v0.5 fixed camera movement in elevator. v0.5 fixed chucky moving issue and wrong entity messagings. Added hidden entity behind higher tiles. v0.5.1 improved the tile stamping speed by only looping through the needed items. v0.5.2 improved interaction detection speed, added basic depth sorting. v0.5.3 added advanced depth sorting, changed entity detection to static update to improve performance. v0.5.4 added FOV feature to improve performance. v0.6 added attack animation, start making attack system. v0.6.1 added basic attack skills. v0.6.2 attack projectile can hit enemy, added HP bar, added coin v0.6.3 compressed the map data length from ~30,000 characters to ~4,000 characters. v0.6.4 enemy can follow player. v0.6.5 added enemy attack projectile, added death scene. v0.6.6 added skill tree. v0.6.7 added basic skillbar. v0.6.8 added the first 3 layers of skilltree, added ally behaviours. v0.6.9 added new skill icons, fixed ally behaviours. v0.7 added text system, scene changing feature, and packed ally. v0.8 added multiplayer. v0.9 added attacks for multiplayer.