this script converts characters into numbers which can be used to create algorithimicly generated terrain for games like minecraft, or make random stuff not really random. there are multiple ways to get each seed, as multiple characters become the same number. use a digit (or more) of this and some logic instead of a [random () to ()] block to make it easy to remake the same random generation. you can change the length of the seed by changing a value inside. (labeled with a note).
based off minecraft seeds. all my own scripts. i used a script from my text encoder and changed it to make another script used here, a text compresser, which very simply deletes every other character. i know i didn't need to make it encode and stuff but i already had a peice of code that could do that and more, so yeah.