This project contains a runes sprite that can broadcast messages and receive them for "casting spells". The ideal way to use it is with a camera, but you can also use the keyboard if a camera isn't available.
This project was self coded to contain most logic in a single sprite that can be cloned. It does attempt to use video sensing, if enabled. Bugs: - consider setting to turn off SFX - allow user to click if no camera Fixes: - add sound effect for each spell - reset of queue on immediate spell complete - hide runes not in the spell you're learning (85% transparency) - move runes and spell indicator to front layer on start - reduce rune time (delay/shake period) to one second