New Updates Soon ⚠ PLEASE READ BEFORE PLAYING! ⚠ (Only the important section) If the game is laggy go here: https://forkphorus.github.io/#502669335 ===Current Update=== Update Name: The Blooming Update | Update Version: 1.19.0.3.9 ===Important Stuff=== Hello guys, this is the project that took me like a lot of time to make. I first started this project 8 months ago the abandoned it. I got back working on this 4 1/2 months ago. I will be (trying) to update this game every day (if possible) ! (Sorry for the non-updates recently) Instructions below :) ==Time of Day== Day time is basically regular time. Night time restricts your view and darkens the surroundings. ==Hunger== Eat apples to get your hunger up! If your hunger reaches 0 you slowly start loosing health. ==Ore Information== -You need wooden pick to mine stone -You need stone pick to mine iron -You need iron pick to mine gold -You need iron pick to mine XP ore -You need gold pick to mine silver -You need gold pick to mine diamond -You need diamond pick to mine rainbow ore -You need rainbow ore pick to mine moon ore ==Keys== =Inventory= -Press I to open =Mine/Break=inventory V to mine/break (Wood, stone, iron, etc.) =Movement= -You can move using WAD of Arrow keys. -Hold SPACE and DOWN/S at the same time to sprint. -You can press H when you are stuck, you will go to the center! (Coordinates: 0,0) =Fight/hit= -Key F to fight/hit =Healing= -Key X to heal (Will not work if pressing F) (Doesn't work above 140 health) =Other= -Press T to open/close texture when not on title screen ==Achievements== They don't really mean anything, and you can see them in the achievements menu. ==Speedrun info== =Proved Runs= Top speedrun: EPICdude_Lolno114560 - 34 mins 16 secs (On version 1.15.2.2.0) =Un-proved Runs= Getting moon ore and completing all the acievements is the end of speedrun. Submit your speedruns in the comments (with recordings if you can | save recordings in Google Drive and allow access to everyone on the internet and give me the link) That's all the info you get. Go check out my Dino Sim Testing Grounds for var info stuff. ===Non-important stuff=== How my game's version number system works: Lets take... 1.14.5.6.1. "1.14" is the main update version (Includes main changes, new items, and control changes) "5." is the semi-update version (Includes "medium size" changes" "6." is the mega-small update version (Includes debugs, minor changes, and variable changes) "1." is the single change recorded in the log (I record all my updates in a log) ==Important bugs== =Fixed Bugs= -Dino unable to move when attacked -Tree glitch (Trees kept disheartening when Dino walked away) -Crafting glitch (Crafting wouldn't work because of variable changes) -Enemy raptors had unlimited health (They had unlimited health because a variable would keep repeating because of a accidental loop) -Dino disappear (The Dino would disappear if you used WASD keys because the WASD keys worked differently than arrow, this is now fixed and arrow and WASD keys work the same ways) -Raptor 5 was using raptor 4 health variable, therefore giving it unlimited health. Now fixed. =On fix list= (That I know of) EMPTY ==Things I may change later on== Hmmm... nothing here. You can list more ideas in comments if you want me to change anything!
I made this. Thanks to Terraria, Minecraft, Undertale, Deltarune, Jurassic World (for the Indominus Rex idea and dinosaurs overall, I guess) and some more unlisted games (That I have coincidentally based my game of) for inspiring me. Music credits to Minecraft and Deltarune. Go support and play all the games that supported me if you can! They are awesome! You can remix my game, but be sure to credit me! =D You can list more ideas in comments if you want me to change anything! (Things I may change later on are listed at the bottom of instructions.