Use the arrow keys/WASD to move left and right. Note that if you run backwards for long enough, you will suddenly move faster. When you come near to an enemy, your sword will automatically swing at them. Reduce their health to 0 to defeat them. Use the hotkeys 1-6 to summon allies, or click/tap on them instead. They can only be summoned when they appear to be fully loaded (brightness). Don't let the zombies reach the sacred gate, or else it's game over!
I'm currently working on my PvZ DS game, but at some point, I might come back to this cos I love SvZD. My goal for this project is to re-create the concept from the game Samurai vs Zombies Defense by Glu, which has long since been removed from app stores and abandoned by its creator. Look the game up on Google or something if you're interested, because it's actually such an amazingly underrated game! If you like this project, then make sure to check out my other games @MasterEpic777 All the music in this project are from the original game, and the sprite designs are based off of the original game's sprites as well. If you're wondering why the zombies and allies have boxes around them, I'm still trying to figure out hurtboxes that actually work. Thing I'm going to add: - Leadership points - More summonable troops/allies - More enemies (duh) - A scrolling map/stage - Weapon/Hero upgrades - More Heroes (as seen in SvZD2) - Levels with an objective - Tons more (check out the original game to find out) Changelog [DD/MM/YY]: [21/3/21] - Released ALPHA ver. - Added Ally HP - Added sidebars and toggle on/off [20/3/21] - Released TESTING ver. - Added basic map scrolling - Added Farmer troop for testing - Fixed Hit Detection - Added a bunch of other first-day stuff btw, type _:P_ in the comments for a cool Scratch emoji