Welcome to the new age of Dreamstones! the battle system has been slightly altered from the first game When you enter battle to win you can either knock the opponents stone off screen as before or deplete their HP bar to 0%. you can now click the arena to make your stone move around freely clicking the attack button will unleash attacks and damage the opponent like last time but now there are no more power spheres the bar charges on its own. some stones have special gimmicks and effects to help you in battle. last stone standing wins
Music/News/Patch Notes Music/ 19th floor-Bobby Richards Hologram-Bobby Richards News/ Before wave 4 is released I will be working on a small update adding a few new stones and a new uncommon part on each stone in this pack called Upgrade frames which can boost stats or give stones the ability of contact damage or contact stealing. I will also be updating the stats of past stones to fix some lasting issues with damage calculations. the games damage formula (Knockback-Enemy Resistance=damage). which ever stat is higher goes first Wave 3 is now released and you now have access to some new stones sadly team battle didn't make it in so instead I added a mode I was saving for the third game tournament mode where you have to battle three stones and hopefully later in a small update it will raise a win/lose ratio for yourself Patch Notes/ Release Wave 3.0 -Bug fixes and stuff -added Cyclone Neolith(FS) -added Death Umbaros(SR) -added Doom Umbaros(SR) -added Fossil Rexator(LR) -added Cyclone Kraken(FS2) Release Wave 2.5 -Added Venomized Corruptor(LD) -Bug fixes and stuff Release Wave2 -added Balance Scalos(RC) -added Queen Corruptor(LD) -added Spike Scarlet(SS) -added Yang Scalos(CS) -added "Modern Reboot" Chain Crimson(CS) Release Wave 1 -added Victory Voltageous(DB) -added Night Samurai(RB) -added Outer Sun(OR) -added Outer Moon(OR) -added Cavern Geodus(SS) -added Roll Thunderstrike(DR) -added Depth Kraken(FS) -added Alpha Typhoona(DB) -added Omni Omegalice(FS2) -added Omni Apocagon(BP)