Left/right arrow keys or a/d keys to move. The enemy does 6 damage per hit (5 on a hit that applies weakness [see below]), has 75-150 total health points (depending on your sword), and takes .2 seconds to recharge after a hit. You do 3-7 damage per hit (depends on the sword: 3 for wooden, 4 for stone, 5 for iron, 6 for golden, 7 for diamond, and 8 for netherite), have 100 health points, and you take 1 second to recharge after a hit. You start with a wooden sword, and level up (beat the enemy) to get a better sword! When you are hit by the enemy, you have a 20% chanof getting the weakness effect. The damage you do per hit drops by 2. It lasts for 5 seconds. On boss mode, the enemy can randomly give you status effects: poison, harming, or weakness (1 in 4 chance of getting one of them, 1 in 12 for each) every second. Boss deals 15 damage per hit. Click to attack! Press space to move faster. Boss mode goes on forever. Be the enemy with a netherite sword to unlock save codes.
The weakness effect is inspired by Strays from Minecraft. Same with the swords. USE FULLSCREEN