UPDATE!!! --------------- Hey everyone, I have used trigonometry to fix the curved walls that used to be present in this renderer. The new straight walls look much cleaner, so enjoy the new update! Also, tysm for 900 views and please remember to run this project on Turbowarp! That's all for now, but I'm also experimenting more with cloud saving on Turbowarp and may release an updated cloud saving system eventually. --------------- Press M for the minimap. If you are on PC: Use WASD and Left and Right arrow keys. If you are on mobile: Hold on the right side of the screen to turn right, left side to turn left, top to move forward, bottom to move backward. The goal is the light blue line. Use https://turbowarp.org/507992254/fullscreen?interpolate for less lag. Check out my other great project: https://scratch.mit.edu/projects/413576243/ I created this using my 3D Renderer. Check it out here: https://scratch.mit.edu/projects/412500040/
Renderer by doooooolphin on YouTube. His tutorial can be viewed here: https://www.youtube.com/watch?v=b7SP_3gUJPk I spent a lot of time on this so please love, fav, and follow. I recommend quality 2. 3/26/20 Released 3D Maze 3/27/20 Fixed Rendering Glitch Fixed Crashing Glitch 5/13/21 Added FPS Counter (FPS Counter is by @-Rex-) 5/14/21 Made mobile friendly (Tap or hold in the direction you want to move) Added movement and turning restriction (Playing in turbo mode will keep the same speed) 6/4/21 Added new levels! 4/11/23 Used trig. to straighten walls for a much-needed visual improvement! #Raycaster #Maze