Click and drag the packets to place units. Defeat the enemies! Updates: V. 1.0 Release. Includes stickmen, beefy stickmen, and tiny stickmen. V. 1.1 Added power and batteries. Minor bug fixes. V. 1.2 Added magnet heads and level intro. V. 1.3 Added Tower Health and lose screen. V. 1.4 Added rock walls, magicians, and Dodos. V. 1.5 Added level selection, character selection, character unlocks, and a world map. V. 1.6 Finished world 1. Added Arrow guy and Evil Arrow guy. Minor bug fixes. V. 2.0 Added shop in which you can buy tower upgrades and Chicken Boi. Also added are levels 1 and 2 of snow world as well as the power shield, which is capable of blocking the harsh snow winds, your enemies, and a certain magician's magic attack. V. 2.1 Added levels 3 and 4 of the snow world. New characters include Bomber Boy and Ghost Stickman. New item in the shop: Tower Upgrade. It will increase your tower's health by 5 up to 3 times. V. 3.0 Final snow world level and the start of the third world. It's finally time to crank up the heat in the volcano world. Added card selection upgrades in the shop. Can purchase it twice to choose up to 7 characters per level. Added Wind Goddess Added Obsidian Stickman Added Blobby V. 3.1 Added Lava Stickman. Increased gems drop rate. Nerfed dollars drop rate. V. 3.2 Added 3-2 and evil Lava Stickmen. Minor bug fixes. V 3.2.1 Fixed glitch where when you kill all the bad guys in the level, you don't get the level reward. You start with 25 power instead of 15 until you unlock the battery. Fixed Evil Beefy Boys taking more damage than they should. V 3.3 Added Snowflake. Added 3-3 V 3.4 Added Lightning Stickman. V 3.5 Added 3-4 and 3-5. Added Power Booster, Slot Machine, and most of the Ultra Buff Stickman. V 3.5.1 Finished the Ultra Buff Stickman. Actually fixed the level reward glitch. Just wait about 25-ish seconds if you don't get a reward at the end of the level. V 3.5.2 Nerfed level 1-3. (20 waves --> 15 waves) V 3.5.3 Added the ultimate reward. (If you beat the game) V 3.6 Added the Stickman Egg, which constantly generates regular stickmen for you. V 3.7 Added endless zones, which kind of works. Unfortunately, the characters you place don't scroll along with the character selector screen. It is mostly visual, so it is not that big of a deal, however, it can look confusing. I will not be able to fix it in this version. You will have to either deal with it or wait for the full version if I make it. V 3.8 Added the UFO stickman, who attacks all enemies in his lane. V 3.8.1 Small graphical updates for some characters. V 3.8.2 Adding sound. Finally. It has been too quiet for too long. V 3.9 Added a save feature. You can now finally save your game. Just click the save button and copy the code it gives. When you want to continue, just click the load button, and paste your code. This will likely be the last update unless any major glitches are found. V 3.9.1 No changes to the game, but I made an almanac for the game using code.org. Here is the link to check it out. https://studio.code.org/projects/applab/GSO0JqAmrWhVUOT-UKxMs7tGLEdwUn8x5wQv8xciw6Q Some of the graphics in that version use updated graphics used in the card game. Eventually, this version will get those updated graphics as well. V 4.0 FINAL (current) Endless zone has been reworked. Instead of reselecting your units, you select your units once and the game will just keep spawning enemies from a pool of every enemy in the game. The endless zones have been reworked to have 50% higher spawn rates. There is now a shopkeeper. Spending money in the shop "upgrades" her giving her more drip. You can now buy gems in the shop for 500 coins. Custom songs include: Shop theme, "Shopping Around" Secret boss fights are in the endless zone. Defeat them to add them to the almanac and get HUGE rewards!!! Added an IN GAME almanac. It costs 10 gems from the Shopkeeper. Daily levels: Face a randomly generated level each day! 365 different levels to complete!!! Also features endless zone enemies AND a special world!!! Any future balance changes will simply be put here: Super Beefy weight 15 -> 10 Endless enemy weights rebalanced. Super Beefy has a new walking animation and is faster. Fixed Evil Ghosts attack box. Several world 1 level nerfed 1-3 (15 waves -> 10 waves) 1-4 (20 waves -> 15 waves) 1-5 (30 waves -> 25 waves) Buffed Arrow Guy Cost (50 -> 35) Nerfed Blobby Cost (35 -> 50) Fixed Layering issues caused by water. Water world now has theme. Fixed bug that allowed you to access worlds early/access water endless zone using daily levels. Bosses now have boss fight themes. Fixed exploit that allowed you to deselect units after clicking GO but before the level started. V 4.1 (minor update) For the latest updates, join my server. (I can't post a link cause Scratch is dumb) >:[
Almanac: https://studio.code.org/projects/applab/GSO0JqAmrWhVUOT-UKxMs7tGLEdwUn8x5wQv8xciw6Q (No characters introduced after I made this are included. Just use the in game one lol.) ATTENTION: If you have a save file and it doesn't work (the game never loads your save), just add an extra comma on the end. Keep adding an extra comma until it works. You should only need 1 extra comma if your save file is pre V 4.0 The game is going to be remade as a full game on Godot with fewer bugs and more content. I will have the link to the game here if possible. A card game version of this game is being made. Link to that here: https://dulst.com/alloutattack #Tower defense #PvZ #Plants vs Zombies #Stickman #Stickman Tower Rush