Score saves for the next round if you win, the score resets if you lose. R to force reset in cases of bugs. Resets score. M to mute/unmute most sounds. Click on a specific one to mute it. P to pause If there are no more blocks but the game doesn't end, press R. SHOP ITEMS: dmg = number subtracted from blocks when hit, default dmg is 1 lives = # of deaths you can have before you die, default # of lives is 1 Lives: +0 - free, default - +0 lives +1 - 10k - +1 life +2 - 25k - +2 lives +3 - 100k - +3 lives +4 - 250k - +4 lives Trails: Trail 1 - 0 - nothing Trail 2 - 10k - trail Trail 2 - 5k - trail Trail 3 - 5k - trail Trail 4 - 10k - trail Trail 5 - 25k - trail Damage: +0 - free, default - +0 dmg +1 - 5k - +1 dmg +2 - 10k - +2 dmg +3 - 20k - +3 dmg +4 - 50k - +4 dmg +5 - 75k - +5 dmg +6 - 100k - +6 dmg +7 - 200k - +7 dmg +8 - 300k - +8 dmg +9 -500k - +9 dmg Balls: Rubber - free, default - orange, +0 dmg Iron - 10k - shaded gray - +1 dmg Steel Spikes - 100k - shaded gray + spikes - +2 dmg
!! KNOWN BUG: UNABLE TO FIX: There are no more blocks, but the game doesn't end because it cannot detect that the blocks are gone. Help appreciated. !! Everything by me (exception: some sounds and music, the link for music: https://www.youtube.com/watch?v=iVv9ncm64PY ). Not the best, yes I know. Pressing the green flag resets everything you bought and resets the money. If you're banned from the game, don't blame me, you probably did something bad... SHARING LINK: https://scratch.mit.edu/projects/509306060 BUGS: If the ball hits the side of the blocks, it goes into the block and gets a boost.