(you fell in a cave during a disaster so try to survive as long as possible) controls - jump - spacebar, up arrow, w walk left - left arrow, a walk right - right arrow, d dash down - down arrow, s stuff that might eventually be added- add some wall attacks and the radio thing from horror and maybe mobile support and tittle screen background bosses ideas? For a future game bad png mc spider, dry bones Mario, goblin, BIG RAT(not just any rat THE ONE AND ONLY RAT), bowser(he's back from joe stickman) Make 3 more games after this is done a level based one and a true sequel to the first game (joe stickman 2 and the defence) (in development) and make a game after that that has a real story/campaign (still not started yet but will be starting on it soon soon)
I recommend using headphones for the nice music I made patch notes - March 30th, 2021 - made the game and added a player, and some of the floors March 31st, 2021 - added the rest of the floors and scripts and added the play button and the ability to jump and walk, and added physics to the player April 1st, 2021 - dash down ability and fixed the floors April 6th, 2021 - added spikes and spikes warning April 7th, 2021 - added falling objects and a falling object warning message added title screen effects and screen and added the ability to die April 8th, 2021 - added lava and bug fixes April 9th, 2021 - added heart powerup (gives you 1 extra life) April 13th, 2021 - added the ability to retry after death and nerfed falling objects and added some death screen text April 15, 2021 - added time scripts and added shield 2.0 from joe boxman and added the bounce effect if you touch lava and added the ability to get knocked back from a attack or something (Stopped because I had to work on spartan) may 25th, 2021 - added second rocket bug fixes and more! (Posted the game beta) November 29th 2022 - made player smaller and faster and fixed the retry button from being way to small and fixed bugs and sped up tile screen because I always hated how slow it was and gave the background depth (beta over?)