TW: Eyes, Mouths, Fire Any lag? Turbowarp! https://turbowarp.org/509907331 \/ \/ \/ \/ \/ \/ Read instructions! \/ \/ \/ \/ \/ \/ Arrow keys to change options. Z to pick the option. 1 for lighter, 2 for keys, 3 for hairspray. Press N for stats. Drop the hairspray on the lighter to combine the two. M to show volume slider. The hallucinations dislike hairspray, fire, and light. Though, using just hairspray works as well. The lighter will keep them in check if you do not find the hairspray, but it will fade if kept on too long. Tell the doctor "Yes" to continue the story. If you said no already and the dialogue is gone, click on him, itll pop back up again. +Obligatory tags+ #weirdcore #text #textbased #dreamcore #surreal Thanks for playing.
Images off google. Story by me and several friends. Code by me. music credit to official artists in project, sound ":)" from @Derealization / Inspired by "Time to wake up" "Internet reality", "Places you've been to before" and "Mall Explorer" by @Taco-smell , along with other inspirations beyond scratch. The projects mentioned are from @Derealization and @Taco-smell Speedrun it and record your score if you want I dunno Its story based but still speedrunnable April 20: Working to add the doctor and the baker. Working on ways to refill the hairspray. Looking to make new weapons. Still looking for a name. April 22: might be joining the project. Bugfix time. April 27: Lots of bugfixes! Buffed up the lighter. Going to work on code for new minigames to get to the baker or the doctor. Also, game has a name now :D /// Hope has been added! Hope rebuilds your sanity, albeit slowly. Will be used as currency when the "Whendels" Store opens. They sell burgers. Only burgers. That is all. Will also be used as currency in Floor-mart. They sell it. Do you want it? Are you ready for it? Buy it. /purchase_(it) /// New thing! Parkour to the hospital with code from ! I have no idea how to do this on my own, so i used their engine and screwed it up enough to work on my project. Platformer minigame has been completely integrated! Working on adding in the next stage, the hospital area. April 28: More work with the doctor. Big dialogue box has been added, and Ive managed to crash the project a few times working with it. Cool, right? Also, added in a timer for those people who want to speedrun a story based game. Now, sound occasionally has a very small chance to randomly pan and change pitch. Added perks to going with the doctor, there will be different perks if you pick the baker (when I code it in). Contemplated putting bread in the TW area to confuse people. Decided against it. Made Baker Thompson sprite. April 29: More bugfixes, working on adding in Baker Thompson. May 5: Took a little break from coding. Working on baker thompson, and floor mart. May 6: Working on baker thompson today. Made a FloorMart Mark sprite, and setting up the minigame for baker thompson. Baker area is started, i need to add in the minigame. I might need to nerf the eyes, they spawn in too often. Perhaps I will buff the hope regen. May 7: More bugfixes. Worked on stats, working on eye hallucination bugs. Added a side effects to the pills, being rainbow sight (Makes the orange option cycle RGB) and immediate death (Name explains it, there is a 1/100 chance you perish on consumption) Bakery has been entirely coded in! yoooo! Now, on to whendels and floormart! woo! Also, added text to speech for characters that talk to you. May 11: bugfixes. again. im so tired of bugfixes May 18: Took a break from coding. Gonna continue again today. o h c r a p t h e r e a r e s o m a n y b u g s May 25: I eat reversed music for breakfast. more coding follows May 26: Coded in some of whendels. Some of the floor mart minigame is going in, driving code from June 1: Happy pride month! Working on more floormart bugs, then getting to coding in the whendels activities. Coded in a little loading screen, along with an error. June 2: Havent decided what to change yet, probably floormart again. Ill update this when it happens.