Play with the joystick! -----------------------------How to use----------------------------- YOU HAVE TO USE A GAME LOOP and trigger the joystick every cycle. I did this because it helps with synchronization. Just use a forever loop in your player sprite that sends the "check controls" message before you move the player. Do not use a "broadcast and wait" block. You can use forever loops instead, but it might mess some stuff up. This has mobile and computer mode. If you use this in a platformer, the jump condition would be: if (KEY WALK > 0.25) In your project, you can just set the Mobile or computer mode based on what the user chooses. The speed factor is just how fast the player goes. You don't need this in your project but you can keep it if you want to change the speed.