This is an old project that I refined Use arrow keys to move through the stages
Thanks to Griffpatch for the platformer script v1.2 added more variation to terrain generation (2x checks of randomness with a positive negative and neutral trend per screen) v1.1 fixed terrain getting to high and stuck at being flat at the bottom + diamond block v1.0 added ore blocks, players, ore variation with trends near the bottom of the world, and player controll