Character follows the mouse. Space to interact and attack. Q to open inventory. W to close it. Click on item to equip it in inventory. A to use equipped item. D to craft. Avoid the enemies. Some things require special equipment to craft. Tip: You can bury enemies in walls.
If you make a remix, please ask permission first. Changelog Version 1: Release - Release Version 2: The Background Update - Added field background. - Added day/night. - Temporarily removed health meter. Version 3: The Carrot Update - Added hunger. - Added carrots. Version 3.1: - Recalibrated variables related to food. - Fixed carrot sprite layer bug. - Randomized carrot spawning. Version 4: The Evil Cat Update - Readded health. - Added evil cats that spawn at night. Version 5: The Movement Update - Character now follows mouse, making movement more efficient. Version 6: The Inventory Update - Lengthened day/night cycle to 120 seconds. - Added inventory and items. Version 6.1: - Changed inventory controls. - Made inventory icons switch you to None Equipped if the item is not available. Version 7: The Rain Update - Added sunny/rainy weather. - Added puddles that spawn in rain. - Added thirst. Version 7.1: - Fixed bugs involving the water variable. - Raised starting food/water to 25 Version 8: The Zombie Update - Replaced evil cats with zombies. - Replaced character with stickman. - Zombies have randomized damage and speed. Version 8.1: - Reconfigured inventory controls. - Empty food and water now drains your health, insead of killing you instantly. - Randomized zombie spawning speed and location. Version 9: The Plant Update - Added weeds that despawn carrots. - Added trees. - Added wood from destroying trees. Version 10: The Crafting Update - Added crafting system. - Added crafting bench. - Added wood sword. Version 11: The Zombie Update 2 - Added running zombie. - Added zombie brute. Version 12: The Carrot Update 2 - Reskinned carrots. - Added carrot stew. - Revalued zombie damage. Version 13: The Shelter Update - Added wood walls. Version 13.1: - Fixed bug where zombies would be eternally stuck in walls. Version 13.2: - Walls can now be destroyed. - Fixed graphic issues. Version 14: The Weed Update - Added weed zombie. - Added tangle weeds.