Numbers... Top Left: Health Bottom Left: Time Bottom Right: Attack Rate Book of Tricks: * Red: Red will only appear from left and right sides. * Orange: The shrink level is random. * Yellow: They will always come from corners. They will never glide past the center. * Green: The green gear will always spawn with a plus line. Go to one of the corners to avoid it. Then it will turn 90* * Blue: Move away from it; no matter how slow. Their speed decreases as they reach the mouse cursor. But be careful; since they all approach you at once, you will immediately die if your cursor touches a cluster. * Cyan: The reason for their unpredictable behavior is because they are orbiting around a central point from a random distance, while slowly ascending. * Purple: Purple blocks fade out, but they are still slightly visible before they pop out of existance. * Magenta: The magenta lines will never reach the center of the screen. * White Token: Click to gain you 1 health value. * Yellow Timer: Click to decrease spawn rate by 10. * Shield: Only has one use Variables And Buttons: * Red: Hides all game variables, showing them when necessary. * Orange - Practice: You can't die unless you hit the edge. * Yellow - Spawn Rate: The smaller the number, the faster the pixels will spawn. * Green - Custom Health: Just don't set it to 0. * Blue - Edge Acceptable: Avoid dying to the edge (this is considered a practice feature, because it means you can cheat by leaving the game field. * Cyan - Hard Mode: (description in game). * Purple - Spawn Type: You can change which pixels spawn in. * Magenta - "What??" Mode: Everything spins, shakes, moves, and changes size. The pitch changes every second, and you can change the panning of the sounds.
4/11/21: Beta 0.1 * Added gameplay * Added health properties and game tokens. * Added practice mode, shield, and fixed bugs. 4/12/21: Beta 0.2 * Added Buttons from red to purple. 4/12/21: Beta 0.3 * Added "What" Mode * Orange attack bug fix.