if u get to 5000 on variable "time survived" ill let you do choose something to add with the upcoming updates this simple game has too much code in it send picture to my disicord; GGellagama#8081 this game is trash too lol arrow keys to move, and avoid the pink box space to activate dev mode. have fun :D too much code into a simple game what is wrong with me i will continue adding to the scripts. Bocs speed: 1 sped cirkl speed: 2 squoob speed: 3 big boi soeed: 0.5
thanks to brockat for fixing code :D update Alpha 1.02: i also made a death screen, and fixed some bugs May be adding fps and speed/loudness update 1.0 hi im here: official release! features added: dev mode (beta) removed a sprite (enemy) fixed timer backdrop bugs fixed. sprite bugfixes color changes (changes in dev mode) after 20 seconds a large (strange) version of the enemy sprite for 5 seconds. many bugfixes. update 1.1 nice: bugfixes and other QOL features update 1.6 more science ;) : bugfixes dev mode info: added position monitor (variable dev (pos) = y, variable dev = x) press space to activate dev mode updates to name (removed V2) dev mode's 0,0 will be at the spawn of the cube (after hit) update 1.61 (bugfixes): fixed death messages. made the phase cycle random (after every 20 seconds). update 1.7 ohno: added quick ball update 1.8 well: deleted ultimate big boi update 1.9: added in-game dev mode deactivation 2.0 dont press key 1 added "V2.0"(+) maybe adding 2 player in 2.1 update 2.0.1: lots of bugs with devirteral system fixed timer update 2.0.3: got old "time survived" variable back with new settings and stuff update 2.0.31: bugs fixed and, devirteral system is kinda broken, might delete or fix idk update 2.1: added squoob (very fast) update 2.2 V5: sloeww but added many new challenges update 2.3 V2: added big boi