Characters: -Peyero- A Dark Matter Yirant from a tribe that worships the darkness. He mainly uses magic, and moves faster when his head is ignited. Peyero is 15, and is around 5 feet tall (including his head). He is said to be the descendant of an ancient deity. -Reaper- A Red Matter Reaper who lost his best and only friend, Bertha, after her exorcism. He often wields a scythe and can use his "legs" as sharp tendrils, stabbing anything behind him. Reaper is around 14 and has no defined height. -Heyedro- A Dark Matter Yirant who wields the power of the ocean. His father, commonly called Cthulhu, is a caring soul who wishes no more than his son to protect the ocean. He is 15 and is currently best friends with Peyero. -Deyerecho- A stormy form of Dark Matter. He is often violent, and can play an ocarina. He is almost 14, and can make boomerangs from a single twig, but it takes him a while. Controls: -Reaper- Movement: Arrow Keys Attacks: M to toggle Demon Star. -Peyero- Movement: W, A, S, and D. Attacks: Q to toggle ignition. -Heyedro- Movement: T, F, G, and H. Attacks: R to aim and throw a magic trident. -Deyerecho- Movement: I, J, K, and L. Attacks: Currently none.
-disclaimer- This is only a small demo. Everything here is subject to change. -Notices- Please don't AFK during a game. You only need one click and then another to stop the game and then go back to where you were. Biters make this especially dangerous to other players, even when you're not playing. Please don't spam attacks. They use player energy, which is a GLOBAL VARIABLE. This basically means that it is shared across the entire project, even across countries. Please don't purposely run into enemies. Again, this affects every player using the project, myself included. If you notice the player energy being set to 200 without any way of getting there, then that was most likely me. I trust the players to not abuse this power, as it is for TESTING PURPOSES ONLY. -Plans- Player 4 will be added soon, along with more attacks, A.I., combat, enemies, and weapons. Global co-op is planned, along with activation for Heyedro, and the ability for Peyero to switch to a fireball. There is also a planned "AFK Mode" and toggles for other players. More plans: Deyerecho, a fourth player. Bertha, another player. Geyero, another player. Weapons. A point system (global and non-global) Store and save data system Background music A.I PVP Online multiplayer Changelog: -Update 1.1- Added Heyedro Potions no longer break when a player is under 175 energy. Added the Savior's Trident (Weapon) Energy is now a non-renewable resource. Other players may increase or decrease energy across games as a form of global co-op. The only way to regain lost energy is from potions, but don't rely on them too much. They regenerate every 11-12 seconds. -Update 1.2- Added the Biter, which decreases player energy when touching them and can break potions. Biters are blind, but they are extremely carnivorous creatures. Luckily, they have no skin to protect them. -Update 1.2.1- Have you ever wanted to throw tridents like an absolute madman? Do you hate Biters always draining your energy? Then throwing tridents is the perfect solution! Look back at what your father told you about tridents and start throwing using R. Aiming takes quite a bit and it uses up 10 energy points, but the extraordinary damage makes it all the more worthwhile. Added James! He's not playable, but he announces whenever someone grabs a potion, and he says who grabbed it. Go ahead and give them a pat on the back for their efforts. -Update 1.2.2- Do you have no friends? That's fine, because now you can play by yourself. At the start of the game, you will be asked to input how many players are playing and who each player wants to play as. If set to 3, player 1 will be Reaper, player 2 will be Peyero, and player 3 will be Heyedro. -Update 1.2.3- Fixed a bug with the player selection menu Added sprites for Deyerecho. -Update 1.2.4- Added Deyerecho as a playable character!