I was quite sick of platformer physic engines that claim to have their 'own' code, even tho they copied someone else's. I was also quite sick of seeing no hitboxes, and bad physics on things. Thus, I decided to this... WASD to look around. Arrow Keys to move. The perfect physics for most engines do incorrectly. That means improved physics on: -Slopes -Smashers -Basic & Advanced Collisions -Hitboxing -Moving & Swaying Platforms If you use this engine, give credits to @Exuberate.
Originally shared on December 21, 2021; reshared on May 18, 2025 (no bug fixes, just wanted to display it to the world if anyone wants to use it)