This is a simplified version of MultiMachineBuilder. FULL VERSION BELOW https://multimachinebuilder.github.io The map is a large square. It is divided into smaller squares, which are called blocks. Each block has 5 states: air, grass, wire, head, tail. Air and grass are immutable. The wire becomes head if 1 or 2 adjacent blocks are head on a beat. The head becomes tail on a beat The tail becomes a wire on a beat You can control beat speed and audibility in settings