This is an attempt to make a maze out of clones of cell walls. The object is to get the beetle to the apple. Once the game begins, the beetle will be stationary until the mouse pointer first touches him. After that, the beetle will follow the mouse pointer. The cell walls will appear and disappear randomly. The trick is to always position the beetle in the center of the cell.
I used some of the logic from my "Concentric" project to keep the beetle from jittering around the mouse pointer.