I followed @griffpatch's tutorial on how to make a tile scrolling platformer and this is what I got so far. I copied the latest version of his exact level he made in his tutorial if anyone's curious about what the level's like. If you want to see the tutorial, go to the bottom of this description and you'll get info. Controls are also below. The following is a pretty long explanation of the controls so you probably won't read it all. But, this is a complete guide to all the things in @griffpatch's tutorial, so if you want to read this all, go for it. - ← ↑ → / WAD keys to move - ↓ / S key to drop from semi-solid platforms (the blue platforms) - (I know this isn't a control but I should include this) If you reach the void (the bottom of the map), it'll reset you back to the spawn point - (This also isn't a control but should still be included) There are coins in the beginning of the level... you know what they do - 0 key (not capital o) to go into editor mode, 0 again in editor mode to go back to player mode (if you changed something in the level, pressing 0 again in editor mode saves it. You can press the flag and find your changes saved as long as you press 0 again in editor mode) In editor mode: (these controls don't do anything in player mode) - Press 1, 2, 3, or 4 to get the blocks and repeatedly press the number if you want to scroll through the type of block. (This isn't really a efficient/understandable explanation, but you'll get it once you mess around with it or/and read some of the stuff below) 1 = Wood blocks, 2 = Power-up blocks (not added yet) + another type of wood block, 3 = Blue platforms (semi-solid blocks), 4 = Coins + the spawn point - Once you get the block you want, click your mouse to place it. If a block in the level and your selected item is the exact same block, you can click the block in the level to delete it. - The spawn point item (to get it, press 4 two times), when pressed, teleports you there when pressing the green flag (make sure to save it by going into player mode!) - e key to select the block your cursor is on (this is a handy control when editing a level) - l key (not capital i) to switch levels — you will get a question asking what level you want to go to. There are two levels, so you can either press 1 or 2. I also copied 's creation on level 2 onto this project. - r key to reset the level, which deletes everything except the border of the level (don't worry — resetting the level only resets the level for you. There aren't any cloud variables, so the reset won't affect other people using this project. If you want it get the level to its original form, just refresh the page). It will check to confirm if you really want to do this. If you want to start the tutorial, go to 's tile scrolling assets that I remixed — everything will make much more sense if you follow it :) This was originally released on April Fools :)
Thanks to @Eco_Systems for the original project Parts 1-7: Tile Scrolling Platformer. also remixed to add new tiles for testing purposes.