No longer in development. Make Your Own Undertale Battles! This took me 3 days so pls use. IF you save it to your computer to make battles, make sure to CREDIT ME, as when you import it, it will not be a remix. I will find you if you don't credit. All main variables can be changed in the Options sprite. Sadly, there is only 2 attacks so far, so you will need to add your own. TIP FOR ADDING ATTACKS: you should use as many sprites as you need for attacks, just try to tie them all into the Attacks sprite. Attacks coming soon: none Battle Studio (please add if you make a battle): https://scratch.mit.edu/studios/29450425/projects/ Battle of the week studio: ~Coming soon~ Also contains no music or monsters sadly. Acronym for this project: USE #UndertaleBattleCreator #UndertaleSOULSEngine #Donobo #Donobolovania #UndertaleBattleEngine #UndertaleBattleMaker #Undertale #Battle #Fight
IMPORTANT: DO NOT PUSH A BUTTON OTHER THAN FIGHT WHILE MENU TEXT IS TYPING Toby Fox for Undertale, Many people for costumes. Most coding by me, although the variables and broadcasts are cluttered up because I used one of @pococikapusta's sprites from their battle engine (idk if I even spelled their username right). @jeffynick for HP. @loganvcairns for the bone costume ~UPDATES~ Apr. 18 2021 - Released Apr. 18 2021 - Fixed beginning turn setting Apr. 18 2021 - Added roof setting to ground bone template Apr. 20 2021 - V1.02 Added pre-scene option & undertale battle begin animation May. 20 2021 - V1.03 Added star attack template (from @OMEGA2194's battle) Sep. 24 2021 - V1.04 - A particular bug fix that used to make the SOUL tiny and facing the wrong direction Sep. 26 2021 - V1.05 - Added an optional list variable that allows more than one menu text, available in a random pick. There is more about that inside the project. Nov. 6 2021 - still V1.05 - yes this update is at midnight, who cares. Renamed to the Undertale SOULS Engine. Jan. 18 2023 - V1.05... again - WOWIE, SANS! IT'S BEEN A WHILE SINCE HE UPDA-- NEVERMIND, IT WAS JUST A NEW THUMBNAIL... Aug. 19 2023 - V1.1.0 - Updated text engine to the one by @LucasBr003, fixed invincibility frames, made un-screwed up bone sprites, updated watermark to be new logo ~KNOWN ISSUES~ - Text engine still needs to be implemented better