click hits the circle d activates developer mode s lets you set the seed for some good gameplay
you start off with a seed (which is random) which changes every 25-30 seconds and that seed gets altered by randomization (+'d or -'d) and it gets multiplied by 0.3-0.5 and the hitting works by if it detects you hit it it hides adds to your count and sets the shown count to x(count) credits to me for wasting my time making it complicated also when it spawns it just uses the random option