INSTRUCTIONS: Space - Shoot E - Charge Up Shot 1 - Ability 1 2 - Ability 2 3 - Wind (uses 50 charge, slows down most balloons by 50%) UPGRADES: Bigger Arrows - Increases size of arrows by 0.75 Ground Time - Increases time arrows will spend in the ground before decaying (ability included) Super Charge - Makes abilities recharge faster, increases your charge Tornado - Moves all balloons back for 3 seconds BALLOONS: Red Balloon - Slow, Gives 1 Point, Loses 1 Life Blue Balloon - Normal, Gives 2 Points, Loses 1 Life Green Balloon - Fast, Gives 2 Points, Loses 1 Life Yellow Balloon - Fast, Gives 1 Point, Loses 1 Life Purple Balloon - Normal, Gives 1 Point, Loses 1 Life (Summons Blue Balloons, 80% resistance to wind and tornadoes) Gold Balloon - Slow, Gives 10 Points, Loses 0 Lives (Flies Up, Spawns after every round) ABILITIES: Ability 1 (Giant Arrow): Shoots a giant arrow at the balloons (20 Second CD) Ability 2 (Machine Gun): Rapidly shoots fast arrows at the balloons (30 Second CD)
v0.1 (4/19/21) Release v0.2 (4/20/21) Added Sounds // Balancing v0.3 (4/21/21) Added wind v0.4 (4/22/21) Added 2 new upgrades