(player) -Movement: left and right arrows. -Jumping: up arrow. -Attacking: down arrow. -Abilities: Cube summon (platform): Z (summons a platform the player can stand on, but that also blocks the monkey's bullet. 2 platforms maximum, 3 secs duration, resets when a new platform is placed, but all platforms disappear at together. 2 secs cooldown. Cube summon (shield): X (the player cannot take damage while they have the forcefield). 12 secs cooldown Cube summon (parry): Q (blocks any projectile for a brief moment damaging the monkey). 2 secs cooldown. 0.2 secs duration Monkey (AI) -Laser eyes: Shoots lasers out of its eyes for a brief moment. -Icy beam: A non-active blue ray at your position that after a bit, activates and damages you. -Bullet: A bullet strikes you from above with inaccurate aiming (although, it redirects straight at you after 0.5 seconds after ignition). Cube summon (platform) blocks it.
Update logs: (version 1.0.2) -4/19/23: -added cube summon (shield). -added cube summon (parry). -improved monkey AI. -removed laser prison (since it was causing too many unfixable glitches). (version 1.0.1) -4/11/23: -improved monkey AI. -added an ability to the cube: cube summon (plaftform). -changed how bullets work. -increased the speed at which the monkey attacks. (version 1.0) -19/4/21: release. Credits to @TheEnderBoy785 for testing the game. #games #monkey #cube