Walk through the dungeon, fight enemies, and advance to higher levels! WASD to move, Space to use sword
Updates: -Improved Graphics (added shadows to player, sentries, and bosses, Improved shading on blocks, brightened stone bricks and infernal bricks, Added more contrast to final boss, darkened stone and steel skeletons) -Added new sounds (steps, sword, sentry shoot, destroy, and shot impact for each level, skeleton crunch and destroy for each level, Boss appear, shoot, destroy, and shot impact, level complete, door open and close, normal and final boss music, entry music) -Replaced old intro with new one -Added start menu -Moved dungeon title upwards to play alongside door animation -Added sword charge bar in blue under progress bar -Entrance to boss now slowly closes doors before the boss appears -Boss shots are no longer random; stone boss shoots 2 normal between returnable shots, steel shoots 3 between, gold shoots 4 between, and final boss shoots 7 between -Added new animation to normal boss death; boss swaps to broken texture before revealing a collectable gem -Added gems to collect to go to the next level -Added Gem collect text -Added boss bar that appears during boss fights; normal boss bar is red and final boss bar is purple -Improved boss battles; steel boss drops random flames, gold boss charges after being hit, and final boss performs flame charges -Improved sword swing animation -Improved movement, added subtle momentum -Added new death screen with replay button -Added new debug inputs: press 8 to change dungeon type and 9 to set progress bar to full -Added reset button: press L to restart dungeon -Added a "secret" that occurs when a dungeon dead-ends (press 0 to lock dungeon if you want to find out)