Objective: The cat will try to snatch the ball, so try to not let the cat get it. You have 10 lives in the game, so when you reach 10 damage points, it will be game over. Have Fun!!!
For fellow scratchers: In the point of view of a scratcher, I observed that when I used the codes that are given, it makes the ball go to where my mouse pointer is, and wherever the ball goes, the cat follows. I made this mini-game to further explain what is happening while also having fun. These are the motion blocks that are used in this project: 1. Set rotation style - I have observed that the block changes the Rotation Style of the sprite in-project. 2. Point towards -I have observed that this block that points its sprite towards the mouse-pointer or the costume center of another sprite. 3. Glide The block moves its sprite at a steady pace to the specified sprite or the mouse-pointer from a drop-down this is similar to the sprite in a direction and repeatedly using Move Steps, but with more precision. 4. Go to mouse pointer - I have observed that when this block is used the sprite will go to the mouse-pointer and stay there. 5. Turn 15 degrees -The turn right degrees block is a Motion block and a stack block. The block turns its sprite's direction the specified amount of degrees clockwise.