1. Only one variable allowed (can be cloud if you like) 2. You can reuse the blocks, but you cannot use any other blocks than the ones provided 3. You can stretch out, size up/down, rotate the assets provided, but you cannot reshape or recolor them. 4. Be creative! 5. Might edit the rules from time to time. Make sure to check back now and then. And that's how I somehow scrudged up the mess that is this game... Arows you click on da scren Circle move in that direction Music play when big green buttons are pressed That coin will spin forever... no matter what you do... -ACTUAL DESCRIPTION- This is Circle. She is a Shapelifter (shape person). Made of lines and colors, she likes to find coins in her spare time. Let's help her find them all! ~2023 Notes: -Hi. -Hope you're having a good day. -So just to let you know, this specific game won't ever receive a huge update from me. -If you find that it's missing something, remixes are fine for this game. -If you like Circle, don't worry. I can always put her in another game.
The song that plays in the back is Lo Fight from the FNF VS Whitty Mod without any vocals. Thanks to the youtuber I recorded this off of and thanks to @The_Dragon_Codes for telling me a much better (and less infecting) way to add sound into projects! I am very proud of the way Lo Fight turned out (minus my mouse in the background) and will keep using this method for however long is necessary. I might end up doing this forever, meaning lower quality sound, but honestly, for first time saving a recording (after some off screen practice), I think I did pretty well! The game itself is pretty simple because of the many restrictions Rae put on it. I had to think outside of the box to figure most of the code out, and even then, it's not complex at all. I know it's been over done SO many times before, but the restrictions really put a dent into how many games I could actually make. For several types of games (assuming you need arrow keys or something else), you would need things like the "if" blocks or the "when ____ key is pressed block" in order to make the game work. But if you have sprites and the "when sprite clicked" block, you're okay even with those restrictions! Another painful restriction is with the "play ___ until done" block. Without it, I couldn't make a simple repeat block loop with the play block in the middle. If I wanted the sound to loop, I had to think harder. My tools were the broadcasting team, "stop all" and "start ___", and the wait block. This created almost the exact same effect as the repeat play method, meaning that it was possible to do that as well! Thanks to the "stop other lines in sprite" block, I had access to a pause and play button instead of looping Lo Fight over and over and over again. This made Rae's challenge not seem so hard after all! ~2023 notes: -I made this about two or three years ago, so it's pretty outdated. -Codebreakers has been out for a while now and I never got the chance to play the full game because it would always crash. -I still agree that Circle the shapeshifter likes JSAB and Animal Crossing tho. -I kinda left the FNF fandom a long time ago because of a whole bunch of things, but I guess whether or not Circle likes that one is noncanon/fanon or something. -The reason why I could never finish this game is simply just schoolwork. Loads and loads of it. -Back to the outdated part, I do still like this game. It's just one of the games that I'll never update. -That doesn't mean I can't pick up Circle and drag her somewhere else, though... -It's a working title.