get through 33 rounds/waves of circles, ovals and more circles. press the green arrow in the game to start a wave click an icon in the bar to buy it note: dont just get rangers there are others
thanks, @awesome-llama for the distance and point towards scripts I'm dumb so I can't do that thank you TF2 owns the hit and kill sounds for the enemies new towers coming soon New Changes: -Fixed bug where miner could generate cash between rounds -Pinpointed underlying issue with ranger tower for frozen towers, fix soon... possibly. -Fixed issue where towers would freeze up and do nothing. Fix only takes place AFTER round ends -OOOOhoooo wae 33 last wave [New Content] -New enemies [New content] -New Debug Interface just for me hehehe [New Content] -Noted bug where ranger beam damage dosnt stack [Bug Noted] -Fixed bug where hacker would cause insane speeds in the enemies [Bug Fix] -fixed bug where no circuts on map would cause HYPERSPEED [Bug Fix] -Changed the way Circuts affect speed [Tweak] Update Waves! (0.4.0) -Fixed a bug where Ranger lazers would hit the clone cap almost instantly [Bug Fix] -FBF and GMOZ are now immune to ice [Enemy Buff] -Wave System test started, 30 waves currently in [New Feature] -Basic turret nerfed from 0.5-second fire speed to 0.7 -Dual turret nerfed from 0.25 to 0.35 fire speed [Tower Nerf] -Fixed a bug where the ballista wouldn't actually hit circles [Bug fix] -Railgun does 1/2 as much damage [Tower Nerf] -Fixed a bug with the fire sprites [Bug Fix] -Fixed being able to place towers on the path -Added some nice grass and path textures [Cosmetic change] -Fixed a bug where the ballista would cause intense lag when three or more were on screen. [Bug Fix] -You now start with 25 more monz [Buff] -Price Changes: [Balance Changes] +Hacker now costs 250 +miner now costs 100 -Fire now costs 175 +arrow thing now costs 125 -BOAM class enemies spawn less frequently [Balance Change] -z o o m is now much more common [Balance Change] -fire now does damage twice as fast [Tower Buff] Overhaul 0.3: -Made the game an actual tower defense -Removed Death mode -Added Miner -Changed enemy spawn rates Thanks Update: -added a top survivor and death mode timer for competition [Cosmetic Change] Update 0.2.2 (death mode): -added death mode, with ramped up big boy enemy production, if you can survive for more than five minutes you are a god [New Content] -lazer tower fires twice as fast [Tower Buff] -arrows deal 15 damage pogger Update 0.2.2, LAZERS: -oh no the enemy fast now [Enemy Buff] -added LAZER tower (ranger) [New Content] -changed UI to be less invasive (removed it) [Cosmetic Change] Update 0.2.1, Big Boy update: -fixed ice not wearing off [Tower Nerf / Bug Fix] -oh no it's the FBF and the GMOZ so original [New Content] -changed probabilities so GMOZ pain isn't as bad [Enemy Nerf] -added damage stats [Cosmetic Change] Update 0.2.0 (cyber update) -added z o o m [New Content] -added hack tower [New Content] -made it so ice turret is more effective [Tower Buff] -new flame and ice turret costumes [Cosmetic Change] Update 0.1.0 (ear pain update) -added the BAOM, not ripping anything off there [New Content] -added arrow tower thing very buggy [New Content] -removed BTD style damage [Cosmetic Change] -added horrible SFX [help] Update 0.0.1 -updated burn textures [Cosmetic Change] -fire no longer does one damage upfront [Tower Nerf]