TOWERS: So, drag a tower into the play field if you have the money (price listed next to tower), hold click on a tower to upgrade, or if it has been upgraded, to sell. Gun towers cannot be upgraded yet, as i have no ideas and im too lazy so sorry. If in upgrade menu, press up arrow to exit. All towers aim at the first enemy, if an enemy is too close to the entrance the enemy will not be killed until it has gone far enough away from entrance. ENEMIES: Enemies spawn top left, exit bottom right, following the white path. Every few rounds a special red enemy will spawn, which has a good amount of health so be carefull! Enemies cannot be hurt by a gun tower (blue and purple) unless being targeted by it. If an enemy touches a rocket tower's (orange and red) explosion it will hurt it. EXTRA: As of now, because this is an engine and its experimental, press space to skip to wave 200, press down arrow to set your money to... i think 1000000$ :) HAVE FUN!!! Anything else that you have questions about, or any comments or feedback, please leave a comment with the tag #help next to it, or i will not see it most likely. First person to use tag #sotd next to their comment gets a shoutout on my 3 most popular projects :)))))))
This is LITERALLY all me. I searched FOR HOURS for some tutorial that made sense, and i did not watch a video, bcs i knew that would basically be copying and i wouldn't get credit, so after hours of thought and development i found a targeting system that works, which I MADE (thanks INTERNET!), all art by me, i will be adding more later, because this is VERY PLAIN.