WAD or arrow keys to move QERF and space to use moves C to switch characters S or down arrow to guard B to use special. L to view the boss list P to set enemy HP(s) to 0 M to view hitboxes Some moves are different in a special emotion, or in the air. nothing too complex
This game may contain spoilers for Omori, or be a complete meme Descriptions of movesets (may be changed or arranged): Omori: Space - at most 3 attacks, dealing 12,15, and 20 dmg Space alt - (air) swing upwards for 20 dmg Space alt2 - (angry) 3-attack flurry for 14 dmg each Q - read a sad book, makes player and enemies around them sad/depressed. Q alt - when depressed, attack in front of you, inflict sad. E - (cost 5) 15 dmg slash that speeds you up, stronger when happy R - a counter, dealing 30 dmg in return when attacked R alt - (cost 20) when angry, attack 6 times with a base damage of 20 F - (cost 25) attack 4 times, dealing 25 dmg each F alt - (cost 50) when furious, attack 8 times dealing 50 dmg each B - slash furiously 10 times, dealing 24 damage each. Basil: Space - hold for more dmg, deals a base of 5. heals HP and juice upon hit Space alt - (air) attack downwards for 15 dmg Space alt2 - when happy, attack 3 times for 15 dmg Space alt3 - while afraid, attack for 30 dmg Q - summon a friend, and take a picture, healing 10 HP, 5 juice, and making the player happy/ecstatic Q alt - (air) summon a friend at random, and attack with various moves. E - dash forwards, if you are hit during this, make the player sad. E alt - while sad, attack 5 times dealing 9 dmg each. E alt2 - while afraid, after a delay, deal 70 dmg R - (immune to afraid) clear player of emotions F - (cost 20) throw a flower, deals 4 dmg 10 times, stronger when happy. refunds half cost and heals 5 HP when successful F alt - while afraid, after a delay, deal 50 dmg around the player B - flash the camera 20 times, dealing 10 dmg each time, heals HP and Juice with every hit. Hero: Space - swing forward for 10 dmg Space air - swing upwards for 12 dmg Q - (cost 10) after a long delay, heal 50 HP E - (cost 10) after a delay, heal 25 juice R - (cost 5) after a short delay, swing and deal 18 dmg, reduces dmg taken while active, inflicts happy R alt - (cost 3) while sad, smile and gives i-frames while active F - (cost 25) deal 15 dmg 5 times, negates dmg and exchanges dmg into 30 HP B - after a delay, heal the player to full Aubrey: Space - hold to continuously swing for 10 dmg while speeding up and decreasing defense. slower when angry. Space alt - (air) spin around for 12 dmg 4 times, then propel upwards to do 20 dmg and slam down to do another 20 dmg Space alt2 - while happy, attack behind you for 15 dmg and then spin around to deal 20 dmg and 2 dmg to yourself, letting go of space will deal 30 dmg instead Q - (-40 HP) deals 50 dmg, stronger when angry E - (-60 HP) deals 80 dmg, makes player happy when successful, missing will make the player angry E alt - while angry, do an attack that scales with missing HP R - (cost 10) summon Kel, and after a long delay, make the player furious F - when hit while this is active, regain 5 HP and attack for 45 dmg B - spin furiously for 10 dmg each, then do an attack that scales with current HP, leaves the player at 1 HP afterwards Kel: Space - hold and use AD/left or right to aim. release space to shoot a projectile that does 15 dmg Space alt - (air) shoot downwards for 15 dmg, can't aim, but can turn left or right Q - hold and use AD/left or right to aim, release Q to shoot a projectile that comes back, dealing 12 dmg 2 times. E - fire 3 projectiles that deal 5 dmg each E alt - while happy, flex and be your best to deal 45 dmg around you R - (cost 10) makes you, and major enemies around you, angry/furious. F - dash forward. F alt - (cost 4) while happy, dash forward and deal damage based on speed. B - fire 50 projectiles that fire in random directions, dealing 10 dmg each