you can make beasts here for legends of tarrun --it needs a habitat or be it will be an invader -needs to be somewhat scientifically possible concept/challenges: these are just creatures that exist in the world of tarrun but have no art yet, on which to base them on.
element specific ailments: burn(your on fire) shock(eletricit- aaaaaaaaaaaaahhh!!!) blast(ka-booooooooooooooom!) dirty(I'm covered in dirt!) freeze(s-s-s-so c-c-cold) soak(I'm all wet!) none element specific ailments: -tear(your bleeding) -toxin(you are poisoned) -stench(ewww! it stinks!) -aroma(hmmm~ that smells great!) -swarm(no! not the bees! aaaaaaaahhh!) -drowsy(I'm very sleepy... *snore*) -stun(ow! ow! ow! i think i have a bruise!) -breathless(i cant breath! aaaaaaaaaaaaaaaaa!) -blind(i cant see! i cant seeeeeeeeeeeeee!) elder behemoth only ailments(so far): -crystalize(the crystals covers you and traps you) -affliction(the parasites bit into your skin!) -gravity blight(your floating?? your floating!!!) -moonblight(i feel sleepy but i cant sleep... aaaaah!) -frostbite(aaaaaaahhh! its so cold it burns!) the elements are: -neutral(no specific element) -blaze(fire/lava) -frost(ice/snow) -terra(rock/plants) -shock(electricity) -tidal(water/brine) the classes are: insectoid beast(insects/crustaceans) piscine beast(fish/sharks) amphibian beast(frogs/toads/salamander) feathered beast(birds and semi-avian dinosaurs) fanged beast(dogs/cats/hoofed mammals/rodents) clawed beast(apes/bears/marsupials) biting drake(theropods/hadrosaurs/ceratopsids) flying drake(winged reptiles/wyverns) aquatic drake(turtles/plesiosaurs/fish-mimics) mollusk beast(snails/octopi) serpent drake(snakes/snake-like reptiles) rooted beats(sentient plants...) fanged drake(synapsids/quadrupedal reptiles) bastion drake(ceratopsians/sauropods, etc...) elder behemoth(just better versions of other classes)