RUN THIS ON TURBOWARP IF YOU WANT TO RUN THIS FASTER ON SLOWER DEVICES: https://turbowarp.org/522298630 To change the map, just modify the costume of the "Level" sprite, then copy the costume to "Level Colour" and "Level Proximity" Music used: - Rayman 3 - The Lockjaw Challenge Move with W,A,D,S or the Arrow Keys. If you're using mobile, enable the mobile controls. there is a map if your device is too slow, open it and it will reduce lag (Basically stop rendering, but explore the 2d verison) Update log: Versions 1.0 and earlier (2021) - Initial design - Black background replaced with a sky - Added map - Added mobile controls - Added FPS - Fixed framerate drops - Added Jumping - Added massive performance improvements - Fixed tons of bugs - Attempted to add colour Version 1.1 (2022) - Added 16:9 support Version 2.0 (2023) - Big rewrite! Now uses the 3D engine used in survive gordon freeman. - Walls now have textures. - There are now entities roaming around. - Mobile now has analog control using a joystick simalar to roblox's - Removed jumping - Skybox is no longer a backdrop - Added a new song. - Map now slows down music when open and no longer renders the area. - Rendering is now done every frame - Resolution and FOV are now user changeable but reset on green flag click - Added mouse camera movement - Added support for Pointerlock Version 2.1 (2023) - Added new textures from ROBLOX - There are now 3 types of textures for different walsl - Added a collectible counter - Added Healthbar for entities - Removed a song Version 2.2 (2023) - Updated Mobile Controls to support movement of the stick Version 2.3 (2023) - Re-added jumping Special thanks to @griffpatch for the tutorials on 3D raycasters (used in version 2.0+)