Oh hey, look! Koala is starting a new project that they will never finish! :> ~NOTE~ This game is just a "draft version" of a much complex one I intend to make using Unity in 3D. ~CONTROLS~ [arrows] to move [space] for dialogues/interractions ~THE STORY~ After falling from the deck in a boat cruise, Noor is stranded in a foreign land. She meets Echo, a weird demon, and together, they learn to cooperate. But she soon faces persecution - sometimes by men, sometimes by wild animals. Will she manage to survive and make her way out? And who is this Echo, who seems to bring more trouble than help and whose destiny is now deeply tied to hers?
~UPDATES~ - MUSIC added from scratch library! - shorter, more digestable dialogue - characters are frozen during dialogues. - Echo has it's own side profile graphic! - choice textbox (but it doesn't lead to anything) - map is now cut out in different "zones" that should appear as we move inside each of them (bc i had scale issues) TO DO NEXT: - make multiple choice answers system with a "kindness/affinity" variable - make a walking system that works... the character should not march into the sea and rocks and voidspace, and the map is supposed to appear right. GHHH IT'S A STUGGLE - all side, back and walking animations :3 - begin to compose music (never done that before :D) - draw the littl pixel villagers and their littl pixel houses - program and design the backpack/inventory ~CEDITS~ All assets are either mine or free from the scratch library (music)