USE ONLY IN TURBOWARP!!!! https://turbowarp.org/524198774/fullscreen?hqpen&interpolate Move with WASD, rotate with arrow keys, space to jump and z (or shift in turbowarp) to slide down slopes. I unshared it, because I was having some problems, for example, having a replica of the player at (0, 0, 0). Or all tris have a vertex that goes to (0, 0, 0).
I had made a 3D engine, but I wanted tons of new things, as the light direction, so I had to redo most part of the engine. Because of that reason, I've decided to create a new one, of better quality, I hope. I've started making this 1/05/2021, even if it seems impossible, you can see that some days before, I stopped updating the old version. Credits: @ggenije, the creator of crystal seeker, helped me during the process of making this game.I also tried to replicate some of the things he has done as the shadow, or the light direction. (But NOT stealing his code) @TheLogFather, for his triangle filling engine. @CrystalKeeper7, for helping me figure out that "y = -(ax + cz + d)/b" I was doing "y = (ax + cz - d)/b" All in the rest was made by me. Everything here was designed (by me) in blender 2.91 v1.05 :: improved sorting method, so it runs a bit faster, and when tris are out of screen they aren't calculated to be rendered. v1.04 :: player can now slide through slopes. v1.03 :: fixed issue with the player shadow, and with the player going down slopes. v1.02 :: after a lot of work, there is player animation v1.01 :: you die when you fall to the void v1.0 :: initial release