PLAY ON TURBOWARP: https://turbowarp.org/526669858?clones=Infinity&interpolate Arrow keys to move. Touch the yellow flag to go to the next level. Touch the yellow boost to jump high.
Mobile Friendly I'll be adding more levels in the future. To make your own levels, use this editor: https://lafkpages.tech/games/sc/tiled_editor/ Then, to load your level press O. Note that it may take a while. Post it here: https://scratch.mit.edu/studios/29967978/comments/ ========== How it works ========== I have one sprite that has all the tiles. All the levels are stored in numbers, which makes it easier to share them. I also have 6 hitboxes, 4 for each normal tile, 1 for the yellow flag that triggers victory, and 1 for the boost that triggers the jump. ========== Level formatting ========== Each tile can be represented in 6 digits. The first 2 are the X coordinates, the second 2 are the Y coordinates, and the last 2 are the tile itself. Here's an example: 000001 That would create a ground tile at the bottom left. ========== Tiles ========== 00 - ground (all brown) 01 - ground (with grass on top) 02 - ground (with grass on top) without the right corner 03 - ground (with grass on top) without the left corner 04 - ground (with grass on top) without either corner 05 - the yellow flag 06 - the boost 07 - red spikes 08 - upside down red spikes 09 - left grass 10 - right grass 11 - left and right grass ========== Events ========== 20 June, 2021: - fixed victory message and level count - added 4th level - added spikes tile 07 - made an editor (not in Scratch) - made a studio for sharing level codes 21 June, 2021: - added 5th level - added darg-placing for the editor - fixed hitboxes bugs - added tile 08 (upside down spike) - edited 5th level - edited 4th level - added tile 09 (left grass) - added tile 10 (right grass) - added tile 11 (left and right grass) - fixed slow loading 29 June, 2021: - fixed bug that let you go through platforms on some devices 30 June, 2021: - added mobile compatibility - added level 6 - added player rotation