click to launch physics balls to the mouse drag cyan launcher to move launch point. physics Balls spawn at the the launcher press 0 to toggle the launcher into a physics ball to see the velocity variables change! press space to launch all physics balls to the mouse change teh sliders to see how they work ----slider ranges---- @gravity ~ changes how fast the balls fall @friction ~ the lower the friction the more it slows down each time it touches the ceiling/floor @bouncyness ~ the higher the nuber is from 0 to 20 the bouncier the balls are. 0 has no bounce, 10 has consistent bounce without speed decrease and 20 is so bouncy it speeds up (O_O) (if the balls get stuck in the wall they dissapear to prevent freaking out) (i suggest using a friction f 9 and bouncyness of 9)
it cannot do bounce on slopes correctly, and can only do vertical and horizontal bounces, not vertical. That is why it is called a BASIC Ball-Bounce Engine. If you want one that can do slopes, look up one of @griffpatch_tutor 's tutorials