save codes that have to do with mini-bosses will NO longer work. I reset save codes back to a0.3's code system, but a new one will be in place soon. If you save a level, it may experience corruption, as save codes are being worked on right now. This project is in development, expect glitches. Low-end Hardware not Recommended! ~ INSTRUCTIONS ~ Please look at the tutorial for most of the information. Press Z to exit test mode Press V to reset test mode Press X to enable Performance Mode (The tutorial is not yet compatible but it shouldn't decrease performance.) Press ` to toggle rectangle fill How to use tools: Pen Tool: Click and Drag to draw a straight line. Rectangle Tool: Click and Drag to draw a rectangle. Enemy Tool: Click anywhere to spawn an enemy! (You can also drag them once they're spawned.) Ink Tool: Click anywhere then type a number for the size, (1=Regular 2=Big 3=Infinite [not infinite ink though]) after that, the ink bubble will spawn! ~ MUSIC PLAYLIST & MUSIC CREDITS ~ 1 - 12: Draw: The Platformer Music (Edward Shallow) 13: An Extremely Difficult Game 2 (1993 Star Fox Game)
Changelog: a0.4: This is a big update! There is now a dark mode and a mini boss concept. a0.3: Edited some icons, made the menu look like the concept. a0.2 (@ThePlatformer98): Added some textures for level maps, but are not going to be used, as the rendering engine is probably going to be done. The tutorial and some textures were also slightly changed. a0.1 (@ThePlatformer98): Not much, other than pre-made levels.