This is Slice Render, a early stage rendering engine with It's own sprite engine using pen. Each sprite is 16x16 pixels and you can change the aspect ratio and the size of the screen. Pre-Alpha V 1.1.1: Initial post of Slice Render Pre-Alpha V1.2.5: Fixed many Mario Clip and weird teleport bugs and added in collision with animations, and finally made true collision instead of changing the color of the bottom block, since this is meant to be a pure cga game a dark grey never existed and the game devs. never could implement it anyways becuse of the N.E.S's specs. Pre-Alpha 1.2.7- Added support for brick and ? mark blocks to change or be removed by deleting all map data and re adding it from where it left off. Things to add- -Offscreen enemies -Higher res settings -Settings menu
Sorry I haven't been posting :P All credit goes to me besides Griffpatch giving me the idea while I was browsing YouTube.