Arrows to scroll. Creates an infinitely scrollable random looking terrain. I have another version that uses four sine waves to create the terrain: http://scratch.mit.edu/projects/24545366/ This version uses four octaves of Perlin noise ( http://scratch.mit.edu/projects/33521556/ ) to generate the terrain. By default each octave is twice the frequency and half the amplitude - but you can adjust that with the sliders. I think this version gives a more realistic looking terrain.
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