WASD/Arrow keys to move. X or Space to parry. Q to spawn a non parryable bullet. E to spawn a parryable bullet. K to spawn a ring of non parryable bullets. L to spawn a ring of parryable bullets. P to switch weapons.
This idea for a Undertale Lime Green Soul of CONVICTION is mainly inspired after the result i got after taking this quiz: quotev.com/quiz/16471225/Undertale-What-is-the-color-of-your-SOUL-Remastered It's also inspired by HELLESCAPE's parrying mechanic: gamejolt com/games/HELLESCAPE/1008210 (scratch's bad word detector wont let me have a dot in between gamejolt and com. WHY?) If you are wondering about the bottle weapon, It's the weapon i gave to the CONVICTION soul.