U should prolly read this excerpt from the O.G. instructions before reading the actual instructions(which are located below this): "Before we get into the witty banter: please, if you want to play, click the flag TWICE. not once, TWICE. if you don't, the game will think you died, and show the game over screen. and trust me, there's more to this than just a game over screen." I've never seen it happen personally but it might so beware Instructions: Space to speed up talking/progress cutscenes. During battle, 0.2 seconds after all options have spawned. Click on a button to select the move. If a move is unavailable for a reason other than lack of HP/SP, it will be replaced with a "button" that notifies you of that. Team & Moves: James - Thunder Crash Cost 1 SP Effect: Random effect. Effects can be a crit(6 damage), a hit(3 damage), a heal(2 HP), and a miss(nothing). Chances for these are: 5/11 chance for crit, 4/11 chance for miss, and 1/11 chance for hit/heal. Bluema - Bluema Rush Cost: No HP or SP Effect: 1 damage. Possibly the most simple attack in the game. S.F.G. - Stick Slash Cost: No HP or SP Effect: A hit or miss. 2/3 chance of hitting for 2 damage, while a 1/3 chance of missing for none. P.C. - Pepperoni Blade Cost: 1 SP Effect: Deal 1 damage to the enemy, while healing 3 health. Has a 1/3 chance to heal 4 health instead of 3. Chippy - Light Beam Cost: 2 SP Effect: 4 Damage. A simple attack. Platinum - Plot Convenience (PC) Cost: 10 SP Effect: Half the enemy's health. Can only be used once. Starymon - Fire Bone Cost: 2 SP Effect: Deal 3 damage to the enemy and heal 5 health. CodeKirby - Electric Song Cost: 1 HP Effect: Recover 3 SP. Has a 2 turn cooldown.
Everyone credited in the original. Changes: Cleaned up blocks New move select option Skengine variable version added S.F.G's attack is now a roulette(Either 0 or 2 damage, expected value of 4/3) Code's SP restore now requires an HP Code's SP restore has a 1 turn cooldown Chippy's attack now deals 4 damage instead of 2 Fire Bone now deals 3 damage per attack(This is to give it a use above Pepperoni blade ) Pepperoni Blade now has a 1/3 chance of healing an extra HP(To give it an use above Fire Bone)